A Minecraft: Java Edition 26.2 survival server full of new mechanics and changes.
💡 Did you know?
- 🔥 Campfires can set on fireIf someone stands on a lit
Campfire, the fire will spread to them. Having
«Frost Walker» enchantment on boots makes you exempt, though. - 🌧️ Campfires don’t burn in rain
Campfires exposed to rain will randomly extinguish. - 🧊 Melting ice in NetherRegular
Ice will instantly melt in ultra warm dimensions like Nether.
Packed Ice will melt too, given enough time (regardless of default vanilla restrictions like the light level). - 🐾 Dynamic trailsIf you walk the same path over time, the blocks may change. A
Grass Block /
Podzol will turn into
Dirt, then
Coarse Dirt, then
Gravel, and finally
Cracked Stone Bricks. - 🌱 Grass spread
Grass Block (and other grass blocks) can spread onto
Coarse Dirt, turning it into
Dirt. - 🍃 Non-solid LeavesEntities can go through
Leaves. - 👟 Surroundings affect the movement speedMovement speed is dynamic and constantly changing. Walking on
Dirt Paths will be faster than walking on
Dirt, and vegetation on the path will slow you down instead. - 🧨 Explosions work in fluidsFluids no longer prevent explosions.
- 🔄 Shared world destructionBlock breaking is now shared among players with cracks staying in place for some time. A cracked block can be repaired by banging (LMB) it with 🔨Hammer.
- 🌊 Water puddles hurtFalling into a puddle (one block of
Water) causes damage; you won’t be able to save yourself with a
Water Bucket anymore. - 🔔 Knock-knock and ding-dong
Doors and
Trapdoors can be knocked on with LMB. If there is a
Button next to them, LMB on it will act as a doorbell. - 🐈 The cat won’t let you open the chest?Opening a
Chest will knock entities on it towards the lid. But be careful! If there is a wall behind the lid or a mob is on the
Chest when the lid is closed, the entity will take one point of damage. - ⚙️ Smart door opening
Doors,
Trapdoors and
Fence Gates open together if they are next to each other. This can be prevented by crouching, or in the case of redstone, having a signal below 8. - 🚪 Tall doorsPlacing an opened
Trapdoor (either one or two) above the
Doors will allow them both to be opened at the same time. - 💧 Containers release items in liquidsOpening a container exposed to liquid will release all stored items. Be especially cautious with lava.
- 🍈 Exploding Melons and PumpkinsIf any
Arrow or a
Trident hits a
Melon or a
Pumpkin, the block will break into pieces. - 💥 Exploding Coal Ore
Coal Ores (of any kind) are not keen of
Fire, and will explode upon contact with it. This includes lit
Torches (of any kind) and
Campfires, as well as
«Fire Aspect» enchantment. - 🚧 Jumping over Fences
Players can jump over
Fences, but they still act as an obstacle for other entities. - 🔥 Fire spread on touchTrying to extinguish
Fire with an empty hand will set you on fire. - 🧯 Unlit Campfire
Campfires are no longer lit by default. Breaking them will drop the
Campfire as an item, with
«Silk Touch» allowing to keep the lit state. - 💧 Wet CauldronsEntities inside
Water Cauldrons are considered wet (MC-145311). - ⬇️ Campfires are affected by gravity
Campfires will fall due to gravity. Upon landing, a lit
Campfire will extinguish and spread fire to the block underneath and potentially to some of the blocks around. - 👁️ Observers detect moving entities
Observers, if not facing a solid block, produce a signal when they detect moving entities move in front of them. - 🎴 Individual Slab breakingWhen breaking a double slab while sneaking (LShift), only the slab the player is looking at will drop.
- 🪡 Hurting Stonecutter
Stonecutter deals 2 damage per damage tick to entities standing on it. - 🎶 Less restrictive Note Blocks
Note Block plays a note if any block next to it has a non-solid face, instead of only if the block above is air. - 🎼 Reverse Note Block tuningTuning a
Note Block while sneaking (LShift) will reduce its pitch rather than increase. - 🪚 Useful StonecutterMany crafts were removed from other work station blocks, instead being added to the
Stonecutter. Things like doors, slabs, signs, buttons, etc. - 🔲 Crying Obsidian is still Obsidian
Crying Obsidian can be used as a block for the Nether portal frame. - 🪧 Better sign editing
Sign editing screen is no longer opened automatically on place. - 📦 Easier access to storageInteracting (RMB, without crouching) with
Item Frames,
Paintings and
Signs opens the inventory of the block behind them. - 🎶 Improved Note Blocks
Note Blocks display the note and instrument when played. - 🕸️ Flammable Cobweb
Cobweb can burn and catch the
Fire. - 🛤️ Better rail placement
Rails can be placed on more surfaces. - 🔁 Improved replaceablesReplaceable blocks will be broken upon placing blocks on them, dropping any generated loot.
- 💣️ Strengthened weakening CreepersThe strength/radius of a
Creeper’s explosion depends on its remaining health. - 🕶️ Creepers stalk players
Creepers won’t begin to fuse if their target does not see them. If the
Creeper happens to be behind you, it’ll wait until you turn. - 😻 Adorable humansNon-powered
Creepers won’t blow up if there’s no danger and their target is crawling. - 🔄 Teleportation of victims
Endermen might decide to teleport their victims around, especially if their target is out of reach. - 🪶 Lost feathers
Chickens will naturally produce
Feathers instead of
Eggs 85% of the time. - 🥚 Hatching eggsBreeding
Chickens produces 1-3
Eggs instead of
Baby Chickens.
Eggs will hatch on despawn if there are suitable life conditions (i.e., no overpopulation). - 🐽 Extra babies
Pigs produce 2-6 babies upon breeding. - 👕 Natural wool
Sheep always regrow their natural wool. A dye is required each time to obtain other colors. - 🌈 Random woolRainbow
Sheep (named jeb_) drop randomly colored wool. - 🔥 Burning woolBurning
Sheep lose their wool. - 🐺 Scary wolves
Sheep try to flee from
Wolves. - 🍴 Flying flies
Frogs can eat
Vexes. - 🎣 Fish hunting
Polar Bears attack nearby
Fish. - 🦌 Hunting targets
Ocelots hunt nearby
Creepers,
Phantoms and
Parrots. - 🐆 Scary ocelots
Parrots try to avoid
Ocelots. - 🔊 More annoying Silverfish
Silverfish produce moving sound. - 😱 Screaming Ghasts
Ghasts outside of lukewarm dimensions like Nether will occasionally scream. - 💥 Smarter pillagePatrol leaders may spawn with a
Spyglass in offhand. They will notify other nearby raiders upon spotting a target. - 🌈 Colored shulkers naturally
Shulkers spawn with a random color and are dyeable. - 🎃 The Return of the PumpkinBy using a
Carved Pumpkin on a sheared
Snowman, you can put it back on. - 🧰 Armor Stands have arms
Armor Stands spawn with arms and can hold items in them. - 🤸 Armor Stand redstone posesSimilar to the Bedrock version,
Armor Stands can take different poses depending on the redstone signal. At maximum signal, a random pose is chosen. - 🔄 Reverse rotationSneaking while rotating an
Item Frame will rotate counterclockwise. - 🪧 Better sturdiness
Paintings no longer need to have a wall behind and can float in the air after placement (this also allows placement on more surfaces). - 🖌️ Easier painting pickingUsing (RMB) a
Painting onto air while sneaking lets you pick any specific painting variant. - ✂️ Drop preservationBreaking a
Painting will drop the same variant it was placed with (including random as its own variant). - 🔥 Lit projectiles spread fireBurning projectiles will spread the fire upon landing.
- 🎯 Arrow/Trident projectile hitsHitting a
Bee Nest will cause it to fall, letting loose angry bees. - 🧯 Water Potion extinguishingThrowable
Splash Water Potion/
Lingering Water Potion splashes
Torches/
Soul Torches/
Copper Torches. - ☃️ Snow fight!
Snowballs create a layer of
Snow upon landing (or drop themselves otherwise; landing into a
Water source with nothing on top turns it into an
Ice). - 🏹 Arrows work in waterThe
Arrows have reduced water resistance, making them useful underwater. - 🧟 Undead consecrationAll undead mobs now have a passive regeneration and will block 80% of the incoming damage, with the exception of explosions.
- 🧟 Undead ignore environmental damageUndead mobs don’t get hurt from
Cacti and
Bushes. - 👁️ Dynamic visibility range
«Blindness» decreases the visibility range by 90%. - 💢 Angry animalsAll friendly mobs can now attack back instead of panicking, and their friends will gladly help them to do so. Upon damaging a mob, mobs of the same type will become angry, and animals of other types will panic.
- 🆙 Mobs attempt parkourSome mobs can jump over gaps.
- 🚪 Openable fence gatesMobs that can open
Doors can also now open singular
Gates. - 🧨 Explosive minecarts can be manually ignited
Minecart with TNT can be activated by using
Flint and Steel or
Fire Charge on it. - 🎇 Defusing explosives
TNT and
Minecart with TNT can be defused by using
Shears on them. - 🔥 Burning entities spread fireBurning entities may spread the fire when attacking with bare hands.
- 🚼️ More babiesAll (scalable) non-ageable mobs have a 5% chance to spawn as a small mob, including
Slimes and
Magma Cubes. - 🐣 Poor babiesBaby variants of all mobs have their health halved.
- 😸 Cute mobsMany mobs can be patted via RMB when sneaking with an empty hand.
- 🩸 No friendly tameable damagePets no longer take direct damage from their owner or projectiles fired by them.
- ❤️ Love particlesAnimals in love mode (ready for breeding) show heart particles for the whole duration of love mode (MC-93826).
- ✂️ More shearable mobs
Chickens can be sheared from time to time to produce 1-2
Feathers. - 🪟 Fragile Blocks🪟Fragile blocks are blocks that can’t withstand a strong physical impact and break from it.
- 🧤 Gloves🧤Gloves are a pair of equipment required to perform some server actions safely.
- ♻️ Replacing blocksWith a
Hammerin the main hand and a block in the other one, breaking a different block replaces it with the held one. The new block keeps the old one’s orientation and shape, like the direction of
Stairs. - 🔥 Hot Items🔥Hot items are items too hot to be touched with bare hands.
- 🛠️ Disabled item breakTools no longer disappear after breaking, unless they have a
«Curse of Vanishing». An item with zero durability remains in the inventory but cannot be used to perform its function until it is repaired. - 🌬️ Bottled AirWhen filling
Glass Bottles with water underwater, the bottles replenish some air. - 🌈 Immersive DyesDyes can be applied onto dyeable placed blocks with RMB.
- ♨️ Immersive toolsSome tools like
Clocks, [🛠️]Lunar Clocks,
Compasses, [🛠️]Depth Meters, [🛠️]Barometers, [🛠️]Thermometers, [🛠️]Speedometers, and [🛠️]Luxmeters show detailed info in lore, optionally on screen, and when interacted. - ✨ «Fire Aspect» acts as Flint and Steel
«Fire Aspect» enchantment allows using the item as a
Flint and Steel.
This also includes an
Enchanted Book with a stored enchantment, though it also sets the user on fire for 3 extra seconds. - ✂️ Don’t run with scissors!
Shears inflict damage when attempting to run with them in your hand. - 🔥 Flint and Steel ignites entitiesUsing (RMB)
Flint and Steel on a mob while sneaking or crawling will set it on fire. - 🕯️ Lit items ignite surroundingsAttacking mobs with lit
Torches (of any kind),
Campfires, or other burning items (including
«Fire Aspect» enchantment, enchanted or stored) will set it on fire. - Better ShovelsFlowers and replaceable blocks no longer prevent
Dirt Path creation. - 🧑🌾 Better HoesFlowers and replaceable blocks no longer prevent
Farmland creation. - 🤺 Piercing blowItems can now attack through grass and other vegetation. If the item is a melee weapon, the targeted block won’t be insta-broken.
- 📖 Readable books in item frames
Books placed in
Item Frames can be read with RMB. - 📓 Book formatting previewYou may preview the
Book’s formatting (i.e., how the book would look after signing) by using RMB while sneaking. - 🫗 Bottle retrievalBottled items (e.g.,
Potions,
Honey Bottle, etc.) can be turned into an empty
Glass Bottle when placed in a crafting grid. Being underwater will produce a
Water Bottle instead. - 🪣 Fragile BucketsBuckets come in various materials (yes, including [🛠️]Chainmail Bucket) and have durability.
- 🔥 Hot itemsSome items are considered 🔥hot: they can’t be held without 🧤Gloves and interfere with bottled air.
- 🗺️ Dynamic map height
Maps created in dimensions with a ceiling like Nether, show blocks at a height the
Empty Map was used at. - ⏳️ More time for thingsDaytime lasts 40 minutes and nighttime lasts 20. But you can now sleep anytime you want to speed up time.
- ⭐️ AdvancementsServer features many new advancements to achieve during your journey. Many of them grant rewards upon completion, including unlocking new abilities or gaining trophies – unique items usable only by the achiever.
- 🙌 Half SwapIf you sneak while swapping items, only half of the items will go into the other hand.
- 🐸 Aquatic Frogs
Frogs are considered as part of aquatic mobs. For example, this makes them sensitive to
«Impaling» enchantment. - ❓️ Unknown cursesCurses are hidden from item tooltips by default, instead only noting that the item is cursed (or holds curses) and changing the item’s name to red.
- 🎩 Blessing of Unbinding
«Curse of Binding» can be mitigated by having the enhanced
«Weakness» potion effect. - ♨️ Improved item visuals
Books display their author’s online status. - ♟️ Extracting furnace experienceClicking with an empty cursor on an empty result slot inside furnaces will extract collected experience and recipes.
- 🔱 Impaling works on wet mobsAdditionally to aquatic mobs,
«Impaling» enchantment also affects wet mobs. - 🚏 Stop the traffic!By holding down LShift and RMB with an empty hand, you can free an entity (excluding
Players) from the vehicle. - 🧵 Reach aroundBlocks can be placed in front of you or under other blocks.
- ✂️ Shearable CreepersNon-powered
Creepers can be sheared to neutralize them. This will get rid of its drops too, though, and, well, the
Creeper itself. - 🦇 Extended HalloweenRestored the concept of extended Halloween (October 20 to November 3) removed from the game in 1.21.11.
- ⛏️ Proper toolingYou need to use a correct tool for breaking blocks, otherwise you won’t break them.
- 🪦 Tombstones on deathIf possible,
Players will leave skeleton remains upon death. Breaking them will restore the inventory and dropped experience. - 👕 Clothes and glovesIn addition to the usual four armor slots, there are also four visual armor slots for clothing and a slot for 🧤Gloves.
- 🪑 SittingSome blocks (
Slabs,
Stairs,
Carpets,
Beds,
Pressure Plates) allow you to sit on them by pressing RMB. - 🛏️ LayingIn addition to sitting, it is possible to lay almost anywhere using
/lay. - 🌊 Swimming improvementsWhen swimming on the surface of water, air won’t be consumed, which allows you to swim quickly without getting out of breath.
- 🔥 Burning causes panicBurning (without any protection like
«Fire Resistance») causes the
Player to run forward in panic. - 🛹 CrawlingYou can enter crawling state by pressing LShift twice, which allows squeezing through single block gaps.
- 💨 Leap of FaithBy quickly triple-pressing LShift (less than a second between presses) while falling, you can enter the “leap of faith” state.
- 🍥 RollIf you manage to hold down LShift right before falling to the ground, you will perform a roll, which allows you to slightly reduce the damage from the fall (or avoid it altogether) and get a small increase in speed.
- 🌾 Softer falls🌾Soft blocks reduce the damage from falling, allowing you to fall from greater heights.
- 🪝 Hooking onto blocksIf, while in the air and without a block underneath you, you crouch (LShift) in front of a block that has no obstacles above, the player will hook onto this block and hang in place.
- *️⃣ FormattingChat, signs and books support formatting with Markdown and MiniMessage, allowing for rich messages.
- 💖 EmojiServer resource pack ships with full support for Emoji 16.
- ❔ Stealth
Player nicknames above them and join/leave messages are hidden. - 🦙 SpitsSimilarly to
Llamas, you can*¹ use /spitto spit. - ⛑️ TeamworkIf
Players have leather
Caps or
Tunics of the same color, they do not damage each other, and projectiles fly right through. - 🌾 Soft Blocks🌾Soft blocks are blocks that cushion a fall: anything landing on them takes less fall damage. This stacks with the softening that
Hay Bales and
Beds already have in vanilla. - 🛶 Jumpy BoatsYou can jump while riding a
Boat! This allows you to easily get your
Boat to the shore from the water or climb up slabs/stairs. - 🌉 Fragile boats
Boats break and cause fall damage when falling from more than 3 blocks. - 📏 Passenger-inclusive collisionVehicles include passengers in their collision bounds, preventing them from clipping through blocks.
- 🌀 Better ridable entitiesRidable entities that are mostly in the air will take no damage from getting stuck in blocks.
