SoSeDiK's Universe

💥 Creepers

💣️ Strengthened weakening Creepers

The strength/radius of a Creeper’s explosion depends on its remaining health.

🕶️ Creepers stalk players

Creepers won’t begin to fuse if their target does not see them. If the Creeper happens to be behind you, it’ll wait until you turn.

😻 Adorable humans

Non-powered Creepers won’t blow up if there’s no danger and their target is crawling.

💤 Endermen

🔄 Teleportation of victims

Endermen might decide to teleport their victims around, especially if their target is out of reach.

🐔 Chickens

🪶 Lost feathers

Chickens will naturally produce Feathers instead of Eggs 85% of the time.

🥚 Hatching eggs

Breeding Chickens produces 1-3 Eggs instead of Baby Chickens. Eggs will hatch on despawn if there are suitable life conditions (i.e., no overpopulation).

🐷 Pigs

🐽 Extra babies

Pigs produce 2-6 babies upon breeding.

🐑 Sheep

👕 Natural wool

Sheep always regrow their natural wool. A dye is required each time to obtain other colors.

Evoker permanently changes Sheep’s natural color after performing the “wololo” spell.

🌈 Random wool

Rainbow Sheep (named jeb_) drop randomly colored wool.

🔥 Burning wool

Burning Sheep lose their wool.

🐺 Scary wolves

Sheep try to flee from Wolves.

🐸 Frogs

🍴 Flying flies

Frogs can eat Vexes.

🐻‍❄️ Polar Bears

🎣 Fish hunting

Polar Bears attack nearby Fish.

🐆 Ocelots

🦌 Hunting targets

Ocelots hunt nearby Creepers, Phantoms and Parrots.

🦜 Parrots

🐆 Scary ocelots

Parrots try to avoid Ocelots.

🪲 Silverfish

🔊 More annoying Silverfish

Silverfish produce moving sound.

🎈 Ghasts

😱 Screaming Ghasts

Ghasts outside of lukewarm dimensions like Nether will occasionally scream.

🏴‍☠️ Pillagers

💥 Smarter pillage

Patrol leaders may spawn with a Spyglass in offhand. They will notify other nearby raiders upon spotting a target.

Pillagers will try to stroll around while reloading.

Pillagers with a «Multishot» enchantment on their Crossbow will try to stay closer to the target.

🐚 Shulkers

🌈 Colored shulkers naturally

Shulkers spawn with a random color and are dyeable.

⛄ Snowmen

🎃 The Return of the Pumpkin

By using a Carved Pumpkin on a sheared Snowman, you can put it back on.

🪵 Armor Stands

🧰 Armor Stands have arms

Armor Stands spawn with arms and can hold items in them.

🤸 Armor Stand redstone poses

Similar to the Bedrock version, Armor Stands can take different poses depending on the redstone signal. At maximum signal, a random pose is chosen.

🎞️ Item Frames

🔄 Reverse rotation

Sneaking while rotating an Item Frame will rotate counterclockwise.

🖼️ Paintings

🪧 Better sturdiness

Paintings no longer need to have a wall behind and can float in the air after placement (this also allows placement on more surfaces). They also no longer drop due to obstruction, allowing placing blocks or other entities within the same space.

🖌️ Easier painting picking

Using (RMB) a Painting onto air while sneaking lets you pick any specific painting variant.

✂️ Drop preservation

Breaking a Painting will drop the same variant it was placed with (including random as its own variant). Breaking with Shears or «Silk Touch» will always drop the painting with its variant preserved even if the painting is random. You may also interact (RMB) with a Painting with an empty hand while sneaking to pick it (preserving random variant).

🏹 Projectiles

🔥 Lit projectiles spread fire

Burning projectiles will spread the fire upon landing.

This includes:

🎯 Arrow/Trident projectile hits

Hitting a Bee Nest will cause it to fall, letting loose angry bees.

Hitting a 🪟fragile block will break it.

🧯 Water Potion extinguishing

Throwable Splash Water Potion/Lingering Water Potion splashes Torches/Soul Torches/Copper Torches.

☃️ Snow fight!

Snowballs create a layer of Snow upon landing (or drop themselves otherwise; landing into a Water source with nothing on top turns it into an Ice). Additionally, interacting (RMB) with Snow with an empty hand will decrease its layers, picking up a Snowball.

If a Snowball hits an entity, it’ll add 5 seconds of freezing. Snowballs have 4 ticks of cooldown between throws.

🏹 Arrows work in water

The Arrows have reduced water resistance, making them useful underwater.

🧩 Miscellaneous

🧟 Undead consecration

All undead mobs now have a passive regeneration and will block 80% of the incoming damage, with the exception of explosions. This can be bypassed by using «Smite» (2 seconds of vulnerability, full damage), «Flame» (20 seconds of vulnerability if not immune to fire, 7 seconds of disabled regeneration instead; full damage), or igniting them (20 seconds of vulnerability). Ignition, of course, will not work on fire-immune mobs, like the Nether ones. Attacks from golems, other undead mobs and wolves targeting skeletons can temporarily disable regeneration.

🪣 More bucketable mobs

More mobs can be picked into a Water Bucket:

Some mobs can be picked into a Lava Bucket:

Some mobs can be picked into an empty Bucket:

Some mobs can be picked into a Glass Bottle:

Some mobs can be picked into a Book:

🧟 Undead ignore environmental damage

Undead mobs don’t get hurt from Cacti and Bushes.

👁️ Dynamic visibility range

«Blindness» decreases the visibility range by 90%.

Wielding a Spyglass increases the visibility range by twofold.

💢 Angry animals

All friendly mobs can now attack back instead of panicking, and their friends will gladly help them to do so. Upon damaging a mob, mobs of the same type will become angry, and animals of other types will panic.

🆙 Mobs attempt parkour

Some mobs can jump over gaps.

🚪 Openable fence gates

Mobs that can open Doors can also now open singular Gates.

🧨 Explosive minecarts can be manually ignited

Minecart with TNT can be activated by using Flint and Steel or Fire Charge on it.

🎇 Defusing explosives

TNT and Minecart with TNT can be defused by using Shears on them.

🔥 Burning entities spread fire

Burning entities may spread the fire when attacking with bare hands.

Thrown projectiles will be set on fire if their shooter is on fire.

🚼️ More babies

All (scalable) non-ageable mobs have a 5% chance to spawn as a small mob, including Slimes and Magma Cubes.

For balancing and fun reasons, some mobs have unique behaviors:

Such baby mobs cannot grow.

🐣 Poor babies

Baby variants of all mobs have their health halved.

😸 Cute mobs

Many mobs can be patted via RMB when sneaking with an empty hand.

Foxes can be pet only by trusted players.

🩸 No friendly tameable damage

Pets no longer take direct damage from their owner or projectiles fired by them.

If you need to hit (😿) your pet, you can hold down LShift (sneak).

❤️ Love particles

Animals in love mode (ready for breeding) show heart particles for the whole duration of love mode (MC-93826).

✂️ More shearable mobs

Chickens can be sheared from time to time to produce 1-2 Feathers.

Horses and Mules produce 2-4 [🛠️]Horsehairs.

Zombie Horses produce 1-2 Rotten Flesh.

Skeleton Horses produce 1 Bone Meal.